Locale class final
An ICU4X Locale, capable of representing strings like "en-US"
.
See the Rust documentation for Locale
for more information.
- Implemented types
Constructors
- Locale.fromString(String name)
-
Construct an Locale from an locale identifier.
factory
- Locale.unknown()
-
Construct a unknown Locale "und".
factory
Properties
- basename → String
-
Returns a string representation of the
LanguageIdentifier
part of Locale.no setter - hashCode → int
-
The hash code for this object.
no setteroverride
- language ↔ String
-
Returns a string representation of Locale language.
getter/setter pair
- region → String?
-
Returns a string representation of Locale region.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- script → String?
-
Returns a string representation of Locale script.
no setter
Methods
-
clone(
) → Locale - Clones the Locale.
-
compareTo(
Locale other) → int -
See the Rust documentation for
total_cmp
for more information.override -
compareToString(
String other) → int -
See the Rust documentation for
strict_cmp
for more information. -
getUnicodeExtension(
String s) → String? - Returns a string representation of the unicode extension.
-
normalizingEq(
String other) → bool -
See the Rust documentation for
normalizing_eq
for more information. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setRegion(
String s) → void - Set the region part of the Locale.
-
setScript(
String s) → void - Set the script part of the Locale. Pass an empty string to remove the script.
-
toString(
) → String -
Returns a string representation of Locale.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override